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ePub Thunder Rift (Accessory, Dungeons and Dragons Game) download

by Colin McComb

ePub Thunder Rift (Accessory, Dungeons and Dragons Game) download
Author:
Colin McComb
ISBN13:
978-1560763819
ISBN:
1560763817
Language:
Publisher:
Wizards of the Coast (June 1, 1992)
Category:
Subcategory:
Fantasy
ePub file:
1514 kb
Fb2 file:
1396 kb
Other formats:
lrf doc txt lrf
Rating:
4.8
Votes:
739

Thunder Rift, in my honest opinion, is the absolute best campaign setting for D&D. Colin McComb is a fantastic writer and I believe this is a masterpiece.

Thunder Rift, in my honest opinion, is the absolute best campaign setting for D&D. If you are an old school D&D basic player, you have to own this setting. I've been DMing since 1984 and when Thunder Rift came out, I have used it and only it since 1993.

Part of the Dungeons & Dragons: Thunder Rift Series). Book Overview Enter Thunder Rift and you'll find the excitement that lies outside the dungeon. Now that you've had a taste of treasure hunting, are you ready to discover the road to and from adventure? Enter Thunder Rift and you'll find the excitement that lies outside the dungeon. From the Plunging Cataract Falls to the Keep of the Black Knight, the Rift offers a miniature world filled with friends and foes alike. Thunder Rift offers the novice Dungeon Master a rich environment in which to begin a campaign.

Adventure Modules and Supplements tied to the Thunder Rift campaign setting for Dungeons & Dragons

Adventure Modules and Supplements tied to the Thunder Rift campaign setting for Dungeons & Dragons  . Adventure Modules and Supplements tied to the Thunder Rift campaign setting for Dungeons & Dragons.

Thunder Rift offers the novice Dungeon Master a rich environment in which to begin a campaign. Player characters will find the Rift to be an excellent home turf, and they can get to know the valley while they are getting to know their characters and the game

Thunder Rift, the Dungeons & Dragons setting. In the canyon of Thunder Rift, in the village of Kleine, goblins have always been a nuisance, but the natives have dealt with them and continued an otherwise peaceful existence

Thunder Rift, the Dungeons & Dragons setting. In the canyon of Thunder Rift, in the village of Kleine, goblins have always been a nuisance, but the natives have dealt with them and continued an otherwise peaceful existence. Now, a valuable magical item, called the scepter of truth, has disappeared! The ingenuity of the crime bears the mark of the goblins' leader, the Master Thief Raven.

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Hobby and Gaming Books.

Hobby and Gaming Books. By (author) Colin McComb.

Role-playing games, and Dungeons & Dragons in particular, were criticized by some over the years. But these games changed the nature of play for older children and adults and the world of play has not been the same since. Creator: TSR, Inc. Date Created: 1992. Location: USA. Subject Keywords: fantasy, Wizard, warrior, dragon. Type: Role-Playing Games. Medium: printed paper, printed cardboard. Game:Deadlands: City o' Gloom.

This 256-page adventure for characters of 1st level to 11th level or higher provides everything a Dungeon Master needs to create an exciting and memorable play experience for the Storm King’s Thunder story, including rune magic items, a new treasure option for characters. Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can, while stone giants have been scouring settlements that have been around forever.

Now that you've had a taste of treasure hunting, are you ready to discover the road to and from adventure? Enter Thunder Rift and you'll find the excitement that lies outside the dungeon. From the Plunging Cataract Falls to the Keep of the Black Knight, the Rift offers a miniature world filled with friends and foes alike. Thunder Rift offers the novice Dungeon Master a rich environment in which to begin a campaign.
  • "CALLING ALL BEGINNER DUNGEON MASTERS AND PLAYERS: IT'S TIME TO LEARN WHAT LIES BEYOND THE DUNGEON! THE GREAT CANYON OF THUNDER RIFT IS FILLED WITH ADVENTURE

    Now that you've had a taste of treasure hunting, are you ready to discover the road to and from adventure? Enter Thunder Rift and you'll find the excitement that lies outside the dungeon. From the Plunging Cataract Falls to the Keep of the Black Knight, the Rift offers a miniature world filled with friends and foes alike.
    Thunder Rift offers the novice Dungeon Master a rich environment in which to begin a campaign. He or she can run the companion modules designed for use with this accessory or create entirely original scenarios that only require a place to be played out. There are lots of adventure ideas built right into the text, and lots of space for inventive DMs to "do their own thing." Player characters will find the Rift to be an excellent home turf, and they can get to know the valley while they are getting to know their characters and the game.

    Recommended for beginner DMs and players - no level restrictions
    For use with both the DUNGEONS & DRAGONS Game Box and the D&D Rules Cyclopedia
    Comes with a large, colorful map sheet
    Acts as a setting for numerous TSR adventure modules, but remains completely self-contained, a perfect setting for any adventure
    Thunder Rift can be placed into any world in which the DM sets the campaign"

    I have used this setting for many years, although my players and I call it Thunder Valley because we think that sounds better. It is an excellent home for a party, giving them plenty of room to roam while keeping them in one general area until you're ready to let them out into the great big world around the Rift. Never bought any of the modules that go with it (Rage of the Rakasta, Assault on Raven's Ruin, and The Knight of Newts, I think) -- always made up my own stories based loosely on the text in the booklet. The map is great! I reccomend this setting for any DM.

  • "Thunder Rift" is easily one of the best settings TSR made for DMs to run D&D campaigns. This is a fascinating and detailed setting with many fun locations, interesting villains and allies for the characters and opportunities for adventure. It's a little basic to be sue but there is plenty of room for the DM to add to it. This is a great setting and is ideal for new DMs and characters. Highly recommended.

  • Thunder Rift, in my honest opinion, is the absolute best campaign setting for D&D. If you are an old school D&D basic player, you have to own this setting. Colin McComb is a fantastic writer and I believe this is a masterpiece. I've been DMing since 1984 and when Thunder Rift came out, I have used it and only it since 1993. One of my favorite TSR products of all time.